Human Machine Interfaces (ILV)

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Specialization AreaRemote Systems
Course numberM2.05284.22.161
Course code
Curriculum2016
Semester of degree program Semester 2
Mode of delivery Presencecourse
SPPW2,0
ECTS credits2,5
Language of instruction English

Nowadays humans interact with machines (mainly computers) through user interfaces. Though, designing and implementing useful, effective and "nice" interfaces are not trivial tasks. Both, designers and engineers, should know how to measure this usefulness and efficiency and "nice looking acceptance" during their design and construction tasks of a product interface (say a software system or an electronic device). In this course, on the one hand, students get theoretically familiar with the most relevant issues when designing and implementing interfaces. It is a journey through definitions, examples, problems and solution approaches. On the other hand, this course focuses on the methods for evaluating the "quality" of human-machine-interfaces, in specific words "usability evaluation methods". Thus, the paradigm shift is made to explicitly show the students how to know if that what they are designing (or implementing) is really usable or not (and to which extent, when and why). The students will learn to perform two complete (well-known) usability evaluation methods, Heuristic Evaluation (an inspection method made by experts with experts) and Thinking Aloud (a testing method conducted by experts with test persons).

A theoretical block determines problems and solutions of modern electronic high speed board systems;
in laboratory sessions the design of such systems are discussed, simulated and designed by high level CAD System

"The Design of Everyday Things": by Donald A. Norman, Basic Books, 2002.
"Don't Make Me Think!: A Common Sense Approach to Web Usability"; 2nd Ed. by Steve Krug; 2005; New Riders.
"An Introduction to Human Factors Engineering": by Christopher D. Wickens, Sallie E. Gordon, & Yili Liu; 1998; Addison Wesley Longman, Inc.