Health Care IT

If the student can't come to the lab...The lab will come to the student!

The project “OLAREX: Open Learning Approach with Remote Experiments” has been funded with support from the Lifelong Learning Programme (KA3 - ICT) from European Union. The main goal of the project is to innovatively implement ICT-based learning materials, remote experiments, and e-didactic methods into formal and non-formal lifelong learning settings.

(No. 518987-LLP-1-2011-1-ES-KA3-KA3MP)

It will enhance and modernize science, technology, engineering and mathematics (STEM) curricula, foster student creativity and motivation, and develop professional skills and insights about the impact of evolving technologies.

The organized training courses for teachers, future authors of learning materials and modules, and museum employees will build the e-didactic competences in the STEM by providing remote lab work explanations, offering practically-oriented approaches for strengthening educational programs and technical practices.

During the training, at least 100 teachers will integrate at least one learning module into their curriculum, test them in their classrooms, and encourage their students to apply what they learned in a final project.

The six comprehensive learning modules with remote experiments – in English and the national languages of the partners – will be prepared based on the target groups’ requirements.

The learning and teaching materials will be incorporated in an e-platform with personalized learning environment.

The remote experiments as a part of the OLAREX museum exhibition will emphasize hands-on experience, and context-based learning, making this output a unique non-formal e-learning tool.

During OLAREX project secondary school teachers (teaching upper-grade/senior students) will learn how to use learning modules and remote experiments in their classroom, how to design new courses, how to run the programs for their students using new and already prepared learning materials, how to use social networks/tools for teaching purposes, and how to enhance or establish in-school e-learning methods by using tools and functionalities provided in the learning platform and in the project overall.

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